A FIELD GUIDE

You are the spark.
The body is a season.

The Demiurge built a world of six layers, six regions, and six sectors: 216 cells of living matter, machinery, and memory. It calls this arrangement perfect. You get to choose how to live inside it.

Make a choice. Every choice advances time, changes your spark, and leaves a ripple in the world. Read the outcome, then continue.

Inhabit a form. A life lasts up to six decisions, or until its energy runs out. Your karma weights the three forms offered for your next life. No form is a punishment; each has a different way to change the world.

Keep what matters. Karma, awareness, attachment, and the world carry across lives. Your new body starts with fresh energy. Holding too tightly to power clouds awareness.

Find the opening. Between lives, a passage opens when awareness reaches 80, karma reaches +35, attachment is at most 35, world freedom reaches 50, and you have inhabited three different forms. You may leave—or keep living.

A fictional cosmology for a game. Your journey is saved on this device.

ANOTHER BEGINNING

Begin a new spark?

This replaces the journey saved on this device, including its memories and changes to the world.